If you are too early-game to defendĪgainst viking ogres, but don't want them curb-stomping your economy,Ħ.Vikings are required to disembark on land or on a bridge. Rebuilding structures is a pain if they get destroyed like this though.ĥ.Ogres target walls first, above everything.Īnd they have a set-kill-limit. (blueprints) as needed to get your ideal layout. However, theyĭon't need to "stay" near roads to function. Use fertile soil to make a big line of windmills+farms.Ĥ.Some buildings require being near roads to be placed. TLDR farming: Put orchards on minium-viable farming plots, Orchards produce 31 food on normal soil, using 3 workers. (minimum fertility to place, master workers), maximum output is 35.ĭon't waste your very-fertile plots on orchards if you can avoid it.įarms produce 10 food on normal soil with no windmills, using 1 worker. It's a +3 bonus per windmill.ģ.Fertility doesn't affect orchards as much. I'm going to go through a few tips and tricks that I've learned playingġ.Workers become skilled if they work the same job for long enough.Ģ.Windmills STACK! If you put two windmills around a farming plot, Kingdoms and Castles Cheats, Codes, Hints and Walkthroughs for PC Games. Kingdoms and Castles Cheats, Cheat Codes, Hints, Tips
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